A sunlit studio desk: a laptop showing social post layouts in Figma, a phone with the feed, sketches and a moodboard wall

Designed, built and shipped to the App Store.

  • iOS Design
  • SwiftUI
  • App Store Launch
  • Landing Pages
  • Widgets
  • Watch Apps
  • Icon Design

Recent projects

Apps I've designed and shipped, and the websites that launched them.

View All Projects
  • Cloudi breathing app shown across three iPhone screens with the cloud mascot

    Cloudi

    iOS App ・ Website
  • The Today journaling app's daily question card, shown on an iPhone

    Today

    iOS App ・ Website
Robin, the designer and developer behind the apps

About me

I'm Robin, a designer who also writes the code. I design iPhone apps, build them in SwiftUI, and ship them to the App Store myself.

Cloudi and Today both went from first sketch to live app from one desk: the product thinking, the interface, the code, the website and the launch. It's how I like to work with clients too.

I work with people who have an app idea and want one person to see it all the way through.

Based in Bali, working with clients in Europe and the US. A first app usually takes eight to twelve weeks from sketch to App Store.

See my work

My Process, simplified

Three clear steps from first conversation to the App Store, no surprises, no jargon.

  1. Notes and references pinned to a studio wall 01 Discover I learn what the app is for, who it's for, and what shipping looks like.
  2. Designer working on a laptop at a studio desk 02 Design Flows, screens and a clickable prototype, with you in the loop at every step.
  3. Finished brand materials laid out on a table 03 Build & Ship The app in SwiftUI, the website to launch it, and the App Store submission.

Enough about me.

Let's talk about your app idea.